I created a project on sourceforge for jUploadr, and hacked together crude proxy support. I haven’t tested it (I don’t have a proxy at home or at work) but all I did was enable it on HttpClient, so any testing would be appreciated.
To enable proxies run

./jUploadr -proxy

When you upload your images, you will be prompted for your proxy information

I also did a little UI cleanup and added the ability to remove photos if you change your mind and don’t want to upload them (just right click on the image, and select the option from the popup).

9 Responses to “jUploadr 0.2”

  1. Steve Lebowitz Says:

    whoopy 2 do!!!!!

  2. Steve Lebowitz Says:

    you really screwed up this project at om - had to rewrite the whole damn thing.

  3. steve cohen Says:

    cool, I’m sure you’re doing a great job. I mean, the rest of the site looks so nice, how could you not?

  4. scameron Says:

    Correct me if I’m wrong, but wouldn’t it take some sort of advanced degree in information theory, along with some pretty deep research into signal analysis to explicitly say someone “really screwed up this project at om�. I’d think the ambient noise in that environment would destroy anything remotely resembling evidence, at least to the objective and unbiased observer.

    Also: Is he serious?

    Oh, what the hell, I’ll jump on the bandwagon: You suck, scohen!

  5. john Says:

    So … in SourceForge CVS, the module “jUploadr” (big “U”) is the one to use, right? The one with the little “u” seems to have a bunch of binary files marked as ASCII.

  6. steve cohen Says:

    actually, the little U is the correct one. The big U is a mistake. I kinda panicked on the import when it didn’t show up in their CVS tree.
    The little ‘u’ one should have source in /src/java/

  7. john Says:

    I’ll revisit CVS tomorrow. I seem to be doing pretty well with the big “U.”

    Anyway, just wanted to let you know that I ran the thing on Windows. In addition to the win32 DLLs, I had to replace the swt.jar with the one from my Eclipse 3 install. (Apparently those are platform-specific too.)

  8. steve Says:

    so, did it work? Did it look good?
    Right now, the bigU and little u contain about the same code, but I’m going to remove the big ‘u’ one soon.

  9. skippy Says:

    Thanks for the work! It’s a promising start; I’ll be watching for developments.

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